Sound Redesign of Pre-existing Cinematics/Gameplays
Susan Zhong is a sound designer and audio engineer with a passion for creating immersive experiences in games and multimedia. With expertise in various DAWs, including Pro Tools, Reaper, Ableton Live, Logic Pro X, and MaxMSP, as well as audio implementation in game engines like Unity and Unreal, Susan crafts unique and captivating soundscapes.
Her experience includes designing custom sound effects, remixing, composition, foley, and creating interactive performative audio system in game environment. Susan is also a virtuoso classical pianist with a strong foundation in music theory. Her creative work was recognized with the "Woman in Game Audio" scholarship from Berklee College of Music, where she graduated with a major in Electronic Production & Design and specialized in Sound Design for Games.
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.